2025 saw the release of dozens of video games that I believe will quickly become cult classics in the gaming world. From “Hollow Knight: Silksong” to “Hades II,” game after game came out that broke records and set new standards for game quality. Out of all these games, however, one stood out to me: “Dispatch” by AdHoc Studio.
“Dispatch” first caught my attention with its premise. The game is set in a world full of superheroes, many of which are fun spins on old tropes. You play as Robert Robertson III, a powerless superhero who uses a mech suit to protect the city of Los Angeles. At least… he used to. At the start of the game, his suit gets destroyed, and he takes up a job as a dispatcher to repair the mech (and eventually, get revenge on the one who destroyed it).
The main gameplay of “Dispatch” revolves around exactly that– dispatching! The player’s job is to dispatch other heroes, all with their own powers and personalities, to deal with problems around LA. The strategy comes in with deciding which heroes get sent on which calls. Some heroes are stronger than others, some are faster or better at communicating, and it’s the player’s job to make sure the heroes have the best chance of success.
While the dispatching segments on their own are enough to give this game a try, the meat of “Dispatch” is in its story. Robert is placed in charge of the Phoenix Program (also known as the Z-Team), a squad of heroes that were all previously dangerous supervillains. On top of making sure the city is safe, it’s also the player’s job to manage the Z-Team. This means hiring, cutting, motivating and otherwise looking out for the members.
What if I told you that, on top of the addicting gameplay and enthralling story, “Dispatch” also sports beautiful animation, top-notch voice acting and characters you will never get enough of? It is true!
It is impossible for me to give “Dispatch” enough credit or go into everything that makes the game great, so I beg you to play the game for yourself. I promise you will not be disappointed!
